Interaction designer and design researcher, I am interested with creating visual environment and telling a story through visual.

CONTANCT ME

Rational Design Lab

A bridge gap between Academia and society

Role

Branding
 Concept design corporate website

Tools

Figma
 Illustrator
 After Effects

Scope

dissertation
guided by Inbal Gary 12 weeks

Rational Design Lab

A bridge gap between Academia and society

Role

Branding
 Concept design corporate website

Tools

Figma
 Illustrator
 After Effects

Scope

dissertation
guided by Inbal Gary 12 weeks

Overview

Rational Design Lab is a conceptual initiative that brings designers and academic researchers together. The lab explores how design can make academic knowledge accessible, engage the public with scientific and social issues, and transform research into tangible, experiential outcomes.

Overview

Rational Design Lab is a conceptual initiative that brings designers and academic researchers together. The lab explores how design can make academic knowledge accessible, engage the public with scientific and social issues, and transform research into tangible, experiential outcomes.

The Challenge

This project challenged me personally. I chose a topic that wasn’t close to my hobbies or comfort zone. I developed a concept that explores systems-thinking, interdisciplinary collaboration, and the abstract relationship between research and the public.

At first, the topic felt intimidating far from my comfort zone. But that discomfort pushed me to think differently and take creative risks. In the end, that challenge became the reason the project was so meaningful.

The Challenge

This project challenged me personally. I chose a topic that wasn’t close to my hobbies or comfort zone. I developed a concept that explores systems-thinking, interdisciplinary collaboration, and the abstract relationship between research and the public.

At first, the topic felt intimidating far from my comfort zone. But that discomfort pushed me to think differently and take creative risks. In the end, that challenge became the reason the project was so meaningful.

Core Values

The lab is grounded in three principles:

Experimentation
A safe space for testing ideas and taking creative risks.

Collaboration
True partnership between designers and scientists.

Accessibility
Translating complex knowledge into public-facing experiences.

Core Values

The lab is grounded in three principles:

Experimentation
A safe space for testing ideas and taking creative risks.

Collaboration
True partnership between designers and scientists.

Accessibility
Translating complex knowledge into public-facing experiences.

Design Solution

Visualise an idea
Rather than focus on a logo or brand identity, I chose to visualize the lab as a institution. An experimental environment full of potential. These elements aim to communicate the experience of the lab - not just its structure.


Methods Motion Posters
As part of the lab’s identity, I created a series of animated “Methods Posters”: short, looping motion pieces that each visualize a method of collaboration between designers and researchers.





The goal was to express process, not outcome to show that design methods are living, evolving tools that help bridge gaps between fields. By using motion and typography together, the posters communicate ideas emotionally and rhythmically, much like field notes or lab sketches brought to life.

Concept Website


Instead of designing a traditional site with clean menus and hierarchy, I designed the lab’s digital interface to feel like a researcher’s desk: scattered, exploratory, and nonlinear.





This format invites curiosity and supports the lab’s core values: it’s experimental in structure, collaborative in tone (feels like you’re co-researching), and accessible by using familiar metaphors. The design encourages users to become participants (not just viewers) in the academic-design dialogue.

Design Solution

Visualise an idea
Rather than focus on a logo or brand identity, I chose to visualize the lab as a institution. An experimental environment full of potential. These elements aim to communicate the experience of the lab - not just its structure.


Methods Motion Posters
As part of the lab’s identity, I created a series of animated “Methods Posters”: short, looping motion pieces that each visualize a method of collaboration between designers and researchers.





The goal was to express process, not outcome to show that design methods are living, evolving tools that help bridge gaps between fields. By using motion and typography together, the posters communicate ideas emotionally and rhythmically, much like field notes or lab sketches brought to life.

Concept Website


Instead of designing a traditional site with clean menus and hierarchy, I designed the lab’s digital interface to feel like a researcher’s desk: scattered, exploratory, and nonlinear.





This format invites curiosity and supports the lab’s core values: it’s experimental in structure, collaborative in tone (feels like you’re co-researching), and accessible by using familiar metaphors. The design encourages users to become participants (not just viewers) in the academic-design dialogue.

Takeaways

This project pushed me to rethink the role of design. I began with branding and presentation frameworks, but soon realized they didn’t reflect the complexity of the subject.
Designing the lab itself as the outcome allowed me to explore new formats like motion posters, interactive simulations, and conceptual identity. It showed me how design can operate as a research strategy, not just a form of output.



The Process Prove me that design isn’t always about the final product, sometimes, it’s about shaping the space where ideas can grow. By turning the lab into an experience, not just a brand, I learned to think beyond form and create tools for dialogue, access, and collaboration.

Takeaways

This project pushed me to rethink the role of design. I began with branding and presentation frameworks, but soon realized they didn’t reflect the complexity of the subject.
Designing the lab itself as the outcome allowed me to explore new formats like motion posters, interactive simulations, and conceptual identity. It showed me how design can operate as a research strategy, not just a form of output.



The Process Prove me that design isn’t always about the final product, sometimes, it’s about shaping the space where ideas can grow. By turning the lab into an experience, not just a brand, I learned to think beyond form and create tools for dialogue, access, and collaboration.

Sketeches

Thanks for watching, see more projects:

Green Fern
Green Fern